Hey guys. I'm animating a wind tower in unity, and want to make the turbine rotate, however, the axes of rotation of the same turbine mismatched with the center of the turbine, ie trubina not run on it.I tried to change with 3ds, but without success.Does anyone know how to change the position of these axes so that the turbine can run on itself
Thanks :D
do not worry about the pivot. align your model to a cardinal axis, a grid aligned direction and export it like that. does that make sense?
– loopyllama