Animating camera over the controller for FPS controller ?

I was gonna make some basic animations such as turn around, look left and other basic animations for my FPS player. I tried making the animation for the GameObject that holds the controller+camera it didn’t turn out well.
I was thinking if it will be better idea to animate the camera ?
I would be using some code from other scripts to execute the animations for example.

   public Camera camm;
    camm.animation.Play("turn_around");
    camm.animation.Play("do_your_thing");

1 Answer

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