Hello! I downloaded a model from the internet and I was wondering how to animate it. It says that it doesn’t have enough bones to create a human avatar so is there a way to set the different bones?
Thanks!
Hello! I downloaded a model from the internet and I was wondering how to animate it. It says that it doesn’t have enough bones to create a human avatar so is there a way to set the different bones?
Thanks!
You can use the skin (bone/sekeleton) of the prefab ethan.fbx and paste it to your exisiting one (inside e.g 3ds max).
but the proportion height/width/size/depth/scaling of your new model must match well with the prefab, so very likely you have to adjust the scaling of your model.
I would not recommend setting the bones on your own, it will get very messy.
Nevermind I loaded the obj into blender and added the bones in myself. Thanks!