Hello everyone,
What is everybodys thoughts for animating with scripts vs with the animator?
This is my first project that i’m using to learn on so its just a super simple 2d platformer. I’ve been doing animations with animator but i’m having a minor issue where sometimes an action is activating the wrong animation if i spam the keys. Low jump is space bar and animations is activated via bool isGrounded. High jump is hold W then spacebar and animation is activated via a trigger. But when i spam W+spacebar sometimes the animation for low jump plays.
I tried a quick fix just now to also have low jump activated via its own trigger and just not use a bool isGrounded. But then i just thought about calling up the animation directly from script.
IF w+space
play high jump anim
other stuff
ELSE IF space
play low jump anim
other stuff
Like that basically…about the only new problem i have to solve with this is detecting when the character is going downwards so that a fall animation plays instead.