Sometimes, when I remove a Sprite property from an Animation to switch it out with another one, the button “Add Property” just stays greyed out. It doesn’t tell me why and I can’t drag in a sprite either.
What am I doing wrong here?
Just ran into this issue and figured it out. It only lets you animate the same object the animation was created on… Since I’m animating a different object, had to create the animations with that object selected. I’ve never seen an animation clip with an invisible attachment to a specific GameObject like this.
Found this solution. It works form me!
http://answers.unity3d.com/answers/753124/view.html
^ LINK IS BROKEN ^
@Chrislundy
For me, I simply removed the Animator component and then created Animation, and it worked perfectly.
I’m not sure why this issue is here (Probbably a bug) but that seemed to work for me.
What to do
Remove Animator Component and then create Animation
Hope this helped!
darkhydra855
Did you fix the problem? I currently have the same issue.
I have got a good solution. Make sure the main object that has the animation in it’s hierarchy - if not add it. Then open the Animation window and select the object. That should help.