Hi guys,
I’m currently animating a character for the first time in unity and i would like to ask you guys how to proceed :
In fact I want to animate the arms of my character based on a joystick input (0 = arm is bent 1 = arm is stretched)
But I don’t know what is the best way to do it.
I can do it programatically but maybe that’s not the best way to do it ![]()
I have understand how to fire animation using mecanim but i can’t find if what i want to do is possible ? or maybe with the legacy system ? (I’m working on unity free)
Thanks for your help !
Duke