Hi,
Im new new here, the problem i have is that i cant get proper key binding on fighting animations, i want to bind one key to standed stright punch and crouched stright punch animations and i done this with new input system on xbox controller but i cant get both animations working as only one is going.I cant find a solution for this for over a week now, Would appreciate any help i could get! Is there something as simpe as:
void punch(){
if (anim.Play("stand"))
{
anim.Play("standedpunch");
}
else if (anim.Play("crouch"))
{
anim.Play("crouchedpunch");
}
}