I’m working on a game, Temple Run style but I’m facing some problems with character animation.
- I made character to constantly run forward but how can I make him turn right and left. In Temple Run, the road where he runs is tight but in my game the roads are wide. How can I make him turn some degree but don’t make an full turn?
im not very good when it comes to animation (especially mechanim) bur i would suggest finding professionally made animations for unity. the only place i know is Mixamo.com. most of the stuff there is overpriced but you could find a few cheap or free aniamtions. you can get 50 free credits though (1 credit = 1 buck) by taking a survey (no point of taking it so heres the code: MIXSURVEY13 ). they have a lot of locomotion animations. hope this helps