Animation and physics

Hi! I have been trying to find some documentation on how to make an animation that would also work with physics but I havnt been able to find anything.

Im trying to make the special moves for my fighting game. I am using a character controller. I want my character to be able to make a shoryuken kind of movement while still detecting collision with platforms (which the player shouldnt be able to go through). Is there a way to do it using the animation system?

Thank you so much for your time.

Maybe this could be of interest to you: https://www.youtube.com/channel/UCKAqFCwB1BUZ1dN2qEAfn1w

Best of luck
Patrik

could use the OnCharacterControllerEnter (i think thats the way its written) function