Hi
I’m adding cars to my viewer, so I’ve do 3 different cars animated in one way and 3 other in the other way. I would like to duplicate them and be able to add a delay for the animation starts. So the clones of the car 1 don’t start all at the same time, and I want a loop on all of this. (it’s animated in maya).
Is it possible to do it in unity without scripting? is there a way to offset the animation ?
Or should I use a script which launch the looped animation after x secondes?
Thank’s for you help.
BooBi