Animation avatar mask problem with offset

Hello! I would like to merge 2 animations, one for legs and one for hands (combat anim).
But i have problem with upper part offset. Combat anim is offset and play in bad/other direction than legs.
Is it possible to change offset of anim? I mean upper part of avatar mask.

Video below

I think the best way is to change the animation via a 3d modeling / animating program.

If you really need to, you fix the upper body through IK targets for the head, arms and even body orientation. Oftentimes though, just reworking your animations in your 3d modeling program is more practical and straightforward.

Oh thanks you mean something like this right?

Ahh and i found something like this. Now i cant try it but i will do it tomorrow. Ty for your answer :slight_smile: rly helpful to find solution. (and video :P)