Guys i have issues with animation since 4.3 and i’ve got no clue why.
I just made a pole and a small flag on it, and deformed it with a sin deformer for 12 frames.
Everything works fine in Maya but the animation never translates into Unity.
Unity shows that it has a 12frame clip but it’s empty, it won’t animate the flag.
I tried baking the animation in maya in the FBX exporter, i tried baking the animation in Edit->Keys, i even desperately tried to animated each vertex of the flag. Even tried to open the .ma file in Unity.
Nothing works.
Any ideas? Please?