Animation... Cheetah 3D >> Unity

This may be an easy one, I’m new to both Unity and Cheetah… but it seems the antimation I created in Cheetah (which is positioned on the origin), jumps to the origin of my Unity scene when it plays automatically. No matter where I position the model in world space, it always jumps to the origin when I play the scene.

How do I get my animation to play at the transform I move the model to in Unity?

Thanks,
Matt

Place your model at the origin, Create a new empty game object at the origin,Parent your model to it, then do the Movement on the parent. That should work.
AC

Worked like a charm :smile:, thx Targos