Import your legacy model into Unity. Select your animation (for example, Take 001 that has frames 0 to 100). Specify Anim. Compression as Keyframe Reduction and Compression. Now create another animation within the import model in Unity (for example, Take 002 that has frames 0 to 100). Duplicate both. For me Take 001 is 6.6mb, but Take 002 is 1.1mb.
What’s up with that? Anyone else see this? Does anyone else know how to fix?
I will add the extra animation within Unity but would prefer a proper solution.
Please let me know.