I am using animation.CrossFade in a script, and it cannot find any animations on my objects, I have set the animations to legacy in debug mode so it can’t be that, I am at a loss to explain it.
Code is below:
var doorObj : GameObject;
var linkage : GameObject;
var LinkageActive : Material;
var LinkageInactive : Material;
var screen : GameObject;
var screenActive : Material;
var screenInactive : Material;
var soundClipButton : AudioClip;
var soundDoorOpen : AudioClip;
var soundDoorClose : AudioClip;
var Open : boolean = false;
function Start () {
Open = false;
}
function OnTriggerEnter (other : Collider)
{
if (!Open)
{
doorObj.animation.Play("Open");
animation.CrossFade("down");
audio.PlayOneShot(soundClipButton);
linkage.renderer.material = LinkageActive;
screen.renderer.material = screenActive;
audio.PlayOneShot(soundDoorOpen);
Open = true;
}
}
function OnTriggerExit (other : Collider)
{
if (Open)
{
doorObj.animation.Play("Close");
animation.CrossFade("up");
audio.PlayOneShot(soundClipButton);
linkage.renderer.material = LinkageInactive;
screen.renderer.material = screenInactive;
audio.PlayOneShot(soundDoorClose);
Open = false;
}
}