Innovative Animation Tweaking Tool For Unity Engine
Upgrade Animation Clips with additional procedural motion and bake it!
Tweak Animation Clip pose and save it in new AnimationClip file.
Set additional motion to some bones and save new AnimationClip for use as animation variant.
Asset Store Link: Animation Designer | Animation Tools | Unity Asset Store
Release Video:
NO TOYING WITH KEYFRAMES OR TIMELINE!
Meet new workflow for tweaking animation!
All you need to do is using few sliders and curve window.
You don’t need to be an Animation Artist to work with this tool.
If you’re an Animation Artist, this tool will give you new possibilities!
? Maybe you bough package of some cool character but included animations quality is too low? Boost them easily with Animation Designer!
? You own lots of animation clips but you need one with arms rotated slightly different way?
Do it instantly with Animation Designer!
? Legs/Foot animation of your characters seems to be wrong?
Fix it in few clicks with Animation Designer!
Keep original animation intact!
Save modified animation as separated AnimationClip file.
Store designer animation settings for multiple animation clips, in single preset file, so you can go back for tweaking animations design, in any time!
No additional Data/Components!
Plugin is not generating any new component or data on character models you animate with Animation Designer. Keep your workspace clean and think about this plugin as core software element of the Unity Editor.
Package offers advanced IK analyze algorithms which can help you add some heavyness to walk / run animations.
You can use Animation Designer not only with characters but with any type of animated object.
Carefully designed window for maximum focus!
Window of Animation Designer is designed carefully to not overwhelm user with too many GUI elements on the screen.
You can switch to focus mode hiding even more windows, to fully focus just on the needed sliders and values.
Time Saver for Animators!
Prepare base animation without full polishing, let do it the procedural motion algorithm. Add some flappyness to small limbs and bake it.
Adjust Unity Humanoid animation retargeting errors inside editor.
If you have some questions or troubles with the package, feel free to ask below, or on the discord server.