Why those animation doesn’t play?
var playerWeapons : GameObject;
private var moveDirection = Vector3.zero;
function Start()
{
playerWeapons.animation.wrapMode = WrapMode.Loop;
}
function Update()
{
......
if (grounded moveDirection.magnitude < 7 moveDirection.magnitude > 4 !Input.GetButton("Fire2"))
{
playerWeapons.animation.CrossFade("Walk");
}
else if (grounded moveDirection.magnitude < 14 moveDirection.magnitude > 8)
{
playerWeapons.animation.CrossFade("Run");
}
else if (grounded moveDirection.magnitude < 3 moveDirection.magnitude > 1 Input.GetButton("Fire2"))
playerWeapons.animation.CrossFade("CrouchAim");
else
playerWeapons.animation.CrossFade("IdleAnim");
}
Thanks in Advance