I gotta ask. How much beta testing did the testers do with the animation editor? I open the editor and everything looks perfectly fine…right up until I actually start using it.
I created an animation where I animated two texture offset values in two separate materials. I had trouble with various parts of the editor, such as random objects in the animation editor being selected or deselected when hitting the record button, the play button randomly scaling the curve view when you turned it off, and other things.
But what got me was when I made my animation curves linear like I want, and for some reason the animation plays as if it was using ease in/out curves. I checked the animation curves and they are in fact linear. WTF?
Clearly the animation editor needed more time in the oven. For me anyway. Is anyone else having these problems?