I love the Animation Editor, it’s so powerful… but I’m having some angry moments while rotating objects in the viewport.
If I move the widgets in the curves it’s all ok, but when I touch the rotation widget in the viewport, when I have, say, an object rotated by 670 degrees, that key is normalized to the range 0-360.
This is terrible because it makes mandatory the use of the widgets and it would be SO MUCH quicker to edit rotation in the viewport.
Is there a solution to this?
Bumpy… nobody ever occurred on this issue?