Hi,
If I play an animation, of a chair falling over (it starts on it’s feet, and at the end it’s on the floor), when this animation is done will the chair stay at the end of the animation (on the ground) or will it be reset to it’s standing pose ?
The animation is set to not loop.
I call the following code once: animation.CrossFade(“fall”);
(I can’t test this right now, since I don’t have an animation to test it with xD But I’m writing code to be used by my group later, then we will have an animation. This is important for my code.)
Thanks a lot !
-Pablo