Animation Exit Time

Alrighty, I did some searching on this, but I just can’t find a working answer. It seems like it should be simple, so forgive me if it is simply a manual search away.

This is a 2D sprite based game.

I have my animation states setup, and everything is working well except animation exit times. No matter what I put in for animation exit times, I can not get an instant 2d animation transition.

So I removed the “Exit Time” check mark completely, and now, it has instant transitions, but the animations do not play at all. It just freezes on the first frame of each animation.

What am I doing wrong?

Note: This started after I upgraded to 5.3.0f4 from 5.1. I even started a new project just to make sure I wasn’t being stupid, and that it wasn’t a conversion problem.

Answer: Uncheck “Can Transition to Self”

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