Im really new to blender, but i started learning to create assets to unity, So i created a small crossbow animation (Rigged and everything) and it works great on blender,but after exporting it in an FBX file i run into some problems.
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The model breaks:
actually most objects stay intact but the “Strings” of the crossbow arent. -
The animation isnt playing:
it says in unity that the animation is this there but it just wont play.
Ive been trying to fix it for over a week, it starts getting anoying, so i came for some help…
thanks.
If needed any more Images or something, il gladly add them.