!animation["fire"].isPlaying IS IT POSSIBLE?

basically, what i want is what the title says

You can check the animation[“fire”].time to see if it’s greater than zero.

Edit: Actually, it’s

animation.IsPlaying( “Fire” )

which I found by searching the scripting reference in .5 seconds

and that number, thats the time its been playing?

No, it’s not possible. That doesn’t make sense; animation is the animation component, not an animation clip. Do what Vicenti said; that’s what you need.

And that includes searching the scripting reference for half a second.