Animation for all instantiated prefabs to the same position

I have 52 cards and I lay them out for the player to select one. Once selected, I want that card to move to the specific position (0,10,-20). However, the problem I am having is that the animation will have to change each time depending on the starting position (which is random due to the cards being shuffled). Can I write a general animation that acts on the local position but ends in a global position? Or something along these lines.

Thanks for your help.

Rob

If you use Root Motion, then the movement is relative to the current position. So when your card is animated, rather than moving to a fixed position, it would move to an offset from its starting position.