Animation for guiText

I would like to ask how can i make guiText flow around the game? I know that i need to create animation for it. I have create the animation for the guiText. What i want to do is to let the animation finished it and then replay again. How can i go about doing it??

How the animation behave at the end is called the wrap mode. The one you want is ccalled loop. You’ll find what you need here : http://unity3d.com/support/documentation/ScriptReference/AnimationState-wrapMode.html?from=Animation