Hey,
Working on my first game, I have a 2d scene setup with a Player sprite that has several animations trigger by a state machine.
The problem is, some of the frames are gone missing. Example:
All the sprite settings are the same on all of the animations:
The animations have 12 samles, and the original images are 64 x 64px. Some images show up on the timeline but not on playback.
I tried messing with the settings with no avail. The odd thing is, when messing with the settings, I got the idle animation to work properly, as well as the walk up animation.
The strange thing is that all the animations share the same settings. Any idea’s?