animation gamebject vectors..

Hi, it is possible to make an animation according to local object´s vector ?

This helps me to use more than one time an animation no matter if object is not in the same place…

I think so, aren’t all animations in local space unless, they don’t have a parent object. So if you want the animation you created to be played in local space, add a parent to your object.

hm… you mean an empty… then parent the gameobject to that empty?..

Yes.

oh. i see. thanks so much …