Animation In Canvas w/ Object made in 3DS Max

Hey there,

so for a game I want to reward the player with stars for fulfilling certain tasks. The counter for the stars works perfectly, but now, I want to play an animation when the player actually gets a star. I created my star in 3DS Max and imported it to Unity. But when I drag my star on a canvas set to Screen Space Overlay, it doesn’t show up… The animation I wanna create is the star rotating and then moving to the upper left corner of the screen. How can I get my star to be shown in the canvas?

Thanks!

I think your Canvas is being rendered on top of your star. Make should that the layer of Convas is below so your star is rendered on top.

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