Hello! I import the a simple animation (a door) to the scene and animation happens normal.
But when I put the object in the scene and drag to another position, I play and I just object that is in the wrong place at the home position.
Please how can I fix it?
Is fixed! Follow this guide. (Using Maya)
In editor (after create the animation) you have to freeze transforms > delete the history > put the animation in frame 1 > export in .fbx - done
Other thing is insert the object in scene without move your position, because the Unity will insert the anim in correct place.