Hi All,
I need your help!
After finally switching to URP I’m been experiencing a strange issue with the animation view in the inspector. As you can see below, the character look as if rendered behind the grid and it’s “mask” is upside down. I’ve tried importing the character into a fresh project - I’ve also tried to associate the character with a URP materiale rather than the materiale it came with - but no change. This problem does not occur in a project with the built-in render.
Did anyone else experience this - is there a fix?
Best,
Jeppe
