I have been trying to figure out what i have done wrong, when my character moves for example if i press “w” the character should move forward, which it does but it has this weird jiggle/laggy behaviour which i don’t know why. I have been trying to find a solution cause the animation in maya is okay.
It is probably because you are also playing Idle many times a second, likely not what you want. You could remove the final Else statement or rethink your logic. You can place Debug.Log statements in your code which will show in the Console window to show what code is executing. Instead of putting that code in an Update() method, try first with just a button click.
1 Like
Tried but no luck
Yes that might be expected if you made a mistake. Please show your updated code.