Animation moving with Apply Root Motion OFF

I’m trying to make a little game using this free asset called ToonyTurtle. After testing its animations with Apply Root Motion ON I noticed the turtle would just constantly float upwards (+Y value), so I turned that off which I normally do anyway. That fixed the floating up issue, but then I realized that the turtle actually moves a bit forward in its walk animation without the GameObject actually moving. This causes the animation loop to look strange. Here is a little video of what I mean:

How would one go about fixing this? Would I have to edit the animation itself?

I was having trouble finding an answer, but eventually I found one. here it is in case anyone else has a similar issue. unity - How to disable animation root motion - Game Development Stack Exchange