I’m trying to get all the animations of a certain GameObject into an Array using C#, but I can’t seem to figure out how to loop through the animations and adding them to my array… I’m trying to use this for a custom editor I’m working on for my game (will use the array to create a dropdown list…)
Here’s my code:
int GetAnimations(Animation anim)
{
int AnimCount = anim.GetClipCount();
return AnimCount;
}
string[] GetAnimationNames(Animation anim)
{
string[] tmpList;
int count = GetAnimations (anim);
tmpList = new string[count];
for(int i = 0; i < count; i++)
{
tmpList[i] = ?????
}
return tmpList;
}