So, I have an animation that’s basically just my character floating up and down. As soon as I added movement the animation stopped playing. I can still preview it from the inspector, but when I play the game the animation is just gone. I even tried removing my rigidbody to see if that was the issue, but it didn’t fix it.
I get an error that says it must be marked as legacy, but I previously had it marked as legacy, and it wouldn’t let me add it to the blend tree. I can see the speedPercent value moving if the character is moving, but it doesn’t play any animations…
Also, this is what I currently have in the animator component,
Any help would be greatly appreciated, thanks!