Hey guys,
Not sure how I would animate a bird eating out of a crocodile’s mouth… I have the 3d assets, just not sure how the animation script would work. Any clue?
Thanks
T dog
Hey guys,
Not sure how I would animate a bird eating out of a crocodile’s mouth… I have the 3d assets, just not sure how the animation script would work. Any clue?
Thanks
T dog
Normally animations are built in your 3d modelling application with a rig/bones . From there the models are exported to .FBX format and are imported into Unity. Unity will store these animations on an animation object which you can target from a script to play when needed.