Hello im new to Unity and i want to ask something.I want to make a ThirdPerson Attack system like when i press “1” button to play animation “Attack”.And when i release it to play the animation “Stand”.But i have a problem i search on the internet and i make a code which is not effective.The problem is when i press one time the “1” button the attack animation stops in the current frame.Only if i keep pressing the “1” button plays normal.I want when i press one time the “1” button to play the animation full framed one time and then to play the animation Stand.Please Help!
Here is my Code:
function Update () {
if (Input.GetKeyDown("1"))
animation.Play("Attack");
if (Input.GetKeyUp("1"))
animation.PlayQueued("Stand", QueueMode.PlayNow);
}