Hello,
I have a simple animation of a rifle that recoils I made in Cinema 4D (modelled and animated). When I bring it into Unity and place it within my Player Control and hit Play, the model 'snaps' into a different place in where I didn't intend to place it.
Watch my Screen Cast Video to get a better understanding. You will notice that my rifle changes position every time I hit play (this only occurs when I add animation to the position of the model in Cinema 4D - its as if its using global coordinates for the animation -- I think??)
www.olliejones.com/help.mov
Please help
Thanks, Ollie