I’ve had this problem for some time now and it is really getting frustrating. If I click on an fbx in my project panel and go to the animation tab, I can see all the animation info but the mesh is missing from the animation preview window.
if I drag in the model with the rig nothing changes. But if I select the Unity model
It will show that model and then allow me to drag in the correct model to preview the animation. As soon as select another animation I need to do it all again.
I’m on a mac using 2019.3.1f1
Any suggestions?
Thanks