Hi, I’m doing a 2d game. unfortunately, I have a problem with animation. when I press Alpha 2, The Gunidle bool will be true, and when I move, the GunRun animation will be played, but when I walk, GunRun animation doesn’t work . as you![alt text][1] see in the picture i tried something and i failed. can you help me how can i do that correctly
You dont seem to be setting any value to the “GunRun” parameter, as far as the screenshot shows.
Try using the parameter “Speed” as a condition for those 2 transitions between GunRun & GunIdle states.
Hey Guys, i know what the problem is. i was connecting any state to Gunidle. thats wrong you need to connect idle from the Gunidle.