Hey so i’m not exactly sure how to describe this so i will link a unlisted youtube video to showcase the problem i’m having
it’s the first time i ever have this issue really hahahah
Hey so i’m not exactly sure how to describe this so i will link a unlisted youtube video to showcase the problem i’m having
it’s the first time i ever have this issue really hahahah
Most likely an issue with your sprite borders
Check what happens when you flip the sprite on X(SpriteRenderer->Flip X)
Btw, you should have shown us and to yourself the box collider’s outline while playing, it would have been more obvious the problem was flipping/sprite issue. Your video makes it seem like an issue with physics, %99.9999 chance physics isn’t the case