Dear Community,
I’m quite new to unity, and went through lots of tutorials.
My Problem is, when I tried to import an animated model (self-created)
the animation doesn’t seem to work properly.
(I imported it by dragging the max file into the project view)
The model is created in 3D Studio Max.
It has a skeleton (bone tool), connected by IH solvers.
In 3D Studio Max the animation works properly,
but in unity only the left leg and the head is animated.
I don’t know if it’s a problem of the model itself
or if the import to unity is the problem,
so I finally decided to ask you.
PS: Excuse my bad english.
I guess you’ll need the model to find out what’s wrong, so here it is:
(The model doesn’t look good at all, it’s just used for testing purposes)
Edit: Because the attachment didn’t work,
You can download it here.