In the list of known issues, I see this:
“Animation: Problems with Animator in 5.6.0 beta after upgrading project from 5.5.0p3 (864062)”
Someone from Unity: Might the same problem exist when upgrading from 5.50f3? I ask because after upgrading my project, I have Animators that aren’t working. I have some animated skeletons that are now tilted sideways and walking backwards. It definitely seems like a bug up upgrade problem, but I’m wondering if what I’m seeing is the problem mentioned in the known issues. thanks.1
Yes, might be the case. But without looking at the project we can’t say anything for sure. Please submit a bug report with a minimal reproduction case, so we can check.
Hi, thanks. I backed off my project back to 5.5f3. I don’t have time right now to create a minimal reproduction case right now (spent too long already trying to move to 5.6) Thanks thought.
I can’t find issue ID 864062 in the issue tracker. The one I linked says that it’s “Fixed” but it’s still very much broken. For me this is by far the biggest show stopping bug at the moment.
This looks somewhat similar to what I was seeing. I’m not sure the legs were on backwards like in the video above, but the skeleton body was walking backwards and was not standing up straight. I guess I’ll stick to 5.5 for now.