Hello, when I start the game in play mode from the editor animations are displayed correctly while when I compile the game and I start it on android character’s clothes are deformed. Help me please and thanks in advance.
My current version of Unity is 5.5.0p1(64-bit)
P.S. : Sorry for my bad english but i am italian
Hello, try to increase number of bones in “Edit>Project settings>Quality>Other>Blend Weights”, and disable Shadow Cascades and V Sync.
was the character imported into unity with the cloths as one .fbx file?
where are the animations from? were they animated on the character and these cloths?
you want to make sure that the character and the cloths are all one mesh.