Questions about Animation.
- How would I get a list of the animations like
animation[“walk”] from a gameObject.
2.When I import an FBX object it has one animation. I want to name the frame ranges for walk, run, stomp etc but should I do this with the FBX import or manually.
If I set up the animation states with fbxi import, then I cannot transfer the fbx to another unity project right?
If I do it through scripting how would I do it? I just want to say things like animation 1 = walk and is frames 10-35 etc…
Thanks,
Dan