Hello all,
I am facing an issue with animation rigging…I am working on a TPS controller,
Firstly I have used multiparent constraint to control gun’s position and rotation to a transform which is working fine (gif 1)
Then i used two bone constraint to control player left hand to a transform which is working fine too (gif 2)
but then when i use it to control the right hand to a transform the gun suddenly start animating with the body(gif 3 ) .
The gun is actually on player right hand in hierarchy, but i dont understand why it matters as the gun already has a multiparent constraint.
Any help will be greatly appreciated.