I’m trying to use the animation rigging package on Android, with an scene packaged on asset bundle, it works fine on editor but not on android. I have read that is an issue with an asset bundle manifest and it’s necessary to add the references of the animation rigging áckage there, but i don’t know how to do it, any suggestion?
Did you build the asset bundle for android? The one you used in editor will not work in Android.
Also, the code for the rigging package has got to be compiled into a binary update of the app at least once.
Yes, the asset bundle is built for android, How do i compile the package into binary update like yo say?
I just mean if you change any code, you must rebuild the APK if you want that code to operate on newly-created asset bundles.
Ah, yes, i always do that, but those are not the problem :(, it seems to be something related to the asset bundle manifest and the references