I’m working on a multiplayer horror game in Unity and I want the player to be able to look around. I created the scripts to do so and followed fishnet tutorials from Bobsi. I added the Animation Rigging Package and am currently experiencing this issue.
Here’s the youtube video of the problem. The host player’s head moves in the inspector, however, the other players do not in the scene view at all. Furthermore, neither of the characters’ head movements show up in the game.
I attached a network object and transform to every part, the target, bones, player, nothing worked. I found another post on it and it never had the answer. How do I get to be able to show ik across screens in fishnet? Can I get a specific answer or one with pictures as I am new in using fishnet.