Hello, I am making an aiming mechanic using animation rigging package with unity 2021.3.16f1(lts version).
I followed many tutorials from youtube they all make a rig setup then adding multi- aim constraint to an object beneath the Rig. After that, their rigs properly rotated but mine is not aiming towards the target object. I played with up and aiming axeses very much and still do not get anything. Any help or suggestion is appreciated.
Also the character is synth character and uses unity’s third person shooter controller & avatar as animations.
Video link: animationRigVideo.mp4 - Google Drive