Animation Rigging

Will we use it?

I’d like to. Although for this project I wanted to use only released packages, and the package is still technically in Preview stage for 19.4. But the team has been good to backport fixes and quality of life improvements, so I might make a small concession in this sense :slight_smile:
Also, it works well, I’ve used it for some demos and it was solid.

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Same for me, haven’t encountered any problem with it and even written custom constraint.
Making independent and procedular animations is lifesaviour from mecanim tyranny :slight_smile:

Í’d be up for implementing some Animation Rigging to create some simple procedural animations like making the NPCs look at you! We can create a branch full of these “nice to have” features.

4 Likes

I would love to help with the animation rigging. I know it pretty well