How to animate rotation of a prefab?
But, in a way that it rotates from particular angle to other particular angle. Not full 360.
How to animate rotation of a prefab?
But, in a way that it rotates from particular angle to other particular angle. Not full 360.
you can do it over the script, something like transform.Rotate
or you can make really animation: add animator, make new animation clip, click on record buton and rotate as you want. I mean, add key frames at needed angle and let Unity interpolate between them.